Post by Squall Leonhart on Dec 16, 2006 13:33:51 GMT -5
(While this could go in Magus's profile, it seemed fitting to place it here as it focuses more on what he has, as to who he is.)
Equipment
Weapon:
Doom Sickle
The Doom Sickle draws its power from pain, misery, and death. The more of these that exist in a given area, the stronger the weapon becomes, as a result becoming a formidable force to reckon with.
Armor:
Raven Armor
The Raven Armor is surronded in dark energies, allowing it to protect its user to the utmost maximum.
Secondary Armor:
Gloom Cape
The Gloom Cape is a thick coating of material that serves as, if anything, a rear armor that prevents the user from being attacked from their blind spot.
Personal Item:
Zeal Amulet
The Amulet was given to Janus by Schala to calm his fears about the increasing evil of their mother, shortly before the Fall of Zeal. She imbued her prayers within it to protect him.
Single Techniques
Lighting 2
Summoning a huge surge of electrical properties, the dark sorceror can electrocute his opponents, sometimes critically burning them into ashes.
Ice 2
Summoning a gigantic block of ice, it is possibly to lodge an area to trap opponents, smash them, or simply freeze them to death.
Fire 2
Much like Lightning 2, it can be used to burn an opponent, or to cause an explosion to rupture the earth, doorways, or anything else that may prevent entry or exit.
Dark Bomb
Concentrating the dark energies, Magus can engulf the opponent in an orb of blackness, thus causing them immense pain and suffering before allowing a massive implosion to destroy the opposition.
Magic Wall
Being a master of magic, it is only natural that some form of defense be taken against other magic-workers, and so this technique was devised to soften magic blows.
Dark Mist
A fast-moving fog moves in, causing incredible damage, sometimes entering the pores of a victim and shredding their internal organs to uselessness, then leaving in a bloody explosion.
Black Hole
Focusing his dark energy, the Zealian can tear a hole in the fabric of space, allowing anything on the opposite side to be sucked inside, forever trapped in desolation and hopelessness.
Dark Matter
A triangle shape forms, at each of the three points dark energy channels to connect, but in the center a filter happens to create white light, it is this white light that negates anything inside the shadowed areas, permanently eradicating it.
Double Techniques
Magus has no Double Techniques.
Triple Techniques
Dark Eternal (w/Black Rock)
With Lucca and Marle
With Lucca and Marle's aid, as well as the Black Rock, Magus can become coated with Lucca's fire and Marle's ice, along with his own shadow magic, to duplicate himself and multiple times attack the enemy with triad-coated clones of himself by running through them.
Omega Flare (w/Blue Rock)
With Lucca and Robo
With Lucca's fire magic and Robo's robotic charges, alongside his own shadow magic and the Blue Rock, the sorceror can surrond the area in shadows, allowing Lucca to incinerate anything in that area, while Robo unleashes a devastating homing blast to obliterate the shadowed area.
Weapon:
Doom Sickle
The Doom Sickle draws its power from pain, misery, and death. The more of these that exist in a given area, the stronger the weapon becomes, as a result becoming a formidable force to reckon with.
Armor:
Raven Armor
The Raven Armor is surronded in dark energies, allowing it to protect its user to the utmost maximum.
Secondary Armor:
Gloom Cape
The Gloom Cape is a thick coating of material that serves as, if anything, a rear armor that prevents the user from being attacked from their blind spot.
Personal Item:
Zeal Amulet
The Amulet was given to Janus by Schala to calm his fears about the increasing evil of their mother, shortly before the Fall of Zeal. She imbued her prayers within it to protect him.
Single Techniques
Lighting 2
Summoning a huge surge of electrical properties, the dark sorceror can electrocute his opponents, sometimes critically burning them into ashes.
Ice 2
Summoning a gigantic block of ice, it is possibly to lodge an area to trap opponents, smash them, or simply freeze them to death.
Fire 2
Much like Lightning 2, it can be used to burn an opponent, or to cause an explosion to rupture the earth, doorways, or anything else that may prevent entry or exit.
Dark Bomb
Concentrating the dark energies, Magus can engulf the opponent in an orb of blackness, thus causing them immense pain and suffering before allowing a massive implosion to destroy the opposition.
Magic Wall
Being a master of magic, it is only natural that some form of defense be taken against other magic-workers, and so this technique was devised to soften magic blows.
Dark Mist
A fast-moving fog moves in, causing incredible damage, sometimes entering the pores of a victim and shredding their internal organs to uselessness, then leaving in a bloody explosion.
Black Hole
Focusing his dark energy, the Zealian can tear a hole in the fabric of space, allowing anything on the opposite side to be sucked inside, forever trapped in desolation and hopelessness.
Dark Matter
A triangle shape forms, at each of the three points dark energy channels to connect, but in the center a filter happens to create white light, it is this white light that negates anything inside the shadowed areas, permanently eradicating it.
Double Techniques
Magus has no Double Techniques.
Triple Techniques
Dark Eternal (w/Black Rock)
With Lucca and Marle
With Lucca and Marle's aid, as well as the Black Rock, Magus can become coated with Lucca's fire and Marle's ice, along with his own shadow magic, to duplicate himself and multiple times attack the enemy with triad-coated clones of himself by running through them.
Omega Flare (w/Blue Rock)
With Lucca and Robo
With Lucca's fire magic and Robo's robotic charges, alongside his own shadow magic and the Blue Rock, the sorceror can surrond the area in shadows, allowing Lucca to incinerate anything in that area, while Robo unleashes a devastating homing blast to obliterate the shadowed area.